game






 




i plan to make a level of rooks pier as it is a basic colour scheme of grey for the bridge blue for the shy and the ocean and brown for the lighthouse it also works well as a level because it is a straight line which is good for a level.

i wrote pseudo code for how the game would work and a activity diagram which states that you go to the level and try to get to the other side but their are enemies trying to stop you but you have your shield which can shoot magic to defend yourself with.                                                                                                                                                                                                                                         

you can write a class by right clicking the going to create then c#script and name it something with a                                                                                       capital letter and no space.






















used pro builder in unity to build shapes so in the future i can do this for my levels













04/12/23

Particles for my magic shield weapon made using the particle system and code i intend to improve this later when i have more knowledge on how to.






i also finished my bridge in maya.

























this is the code for the bullet it lets the bullet fly and have a physical hit.
























these 2 are the code for the gun it makes the bullet spawn in front of the gun and fire. the third one is because on of the lines go out of sight
















this is the code for enemies it means that if  the enemies are shot they disappear this is for their death in game.









20/12/23
i added a navmesh which let npcs navigate the level while avoiding obstacles and reach destinations
















this is my enemy he doesn't do damage but he will soon shooting him destroys it


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