3d character and animation
stylised character 3D modelling pre-production 08/11/2023
the task was to design a character the first step is coming up with ideas however i struggled most with this part. i started of using a generator for physical features i was planning on using them but i changed my mind mid way. i changed my mind as originally i wanted white hair but thought that the orange one was better so i changed it below is my mood bored and my ideas
A1.1 Explore and develop investigation skills for informing ideas
my next steps would be to draw a character with the better art stuff
A1.3 explore and develop creative technical skills
i made a 3d model of y character however it is still not done the tools i used for this are by followed Pcubes Pcones and Pspheres along with the extrude tool i believe this to be my best work yet even though it is not done my next steps are to finish the design
i made a 3d model of y character however it is still not done the tools i used for this are by followed Pcubes Pcones and Pspheres along with the extrude tool i believe this to be my best work yet even though it is not done my next steps are to finish the design
i unwrapped some of my character what i need to do next is to unwrap the rest of it i selected the faces then planner mapped it and finished with a unfold
over the length of the courser i learned how to unwrap using the uv unwrap tool and texture a 3d model by colouring it with the substance painter while i think the quality of my work is okay it is limited by how simple it is so next time i could do a more complex model which could improve my work.
rigged the model

made some animations



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